

- #X PLANE WORLD TRAFFIC 3 ENABLE AFRE REAL TRAFFIC INSTALL#
- #X PLANE WORLD TRAFFIC 3 ENABLE AFRE REAL TRAFFIC FREE#
If you want to use auto-generated flights, then disable the AFRERealTraffic region and turn on the Auto-Generate Flights option. Product information Traffic Global for X-Plane 11 (Windows) Traffic. It might seem intimidating at first but once you get a grip, it's a breeze. If you want to use the real traffic, enable that region and turn off the Auto-Generate Flight plans option as discussed in the next section. It got a lot easier with the aircraft installer I posted above, but you still have to work through the manual. Yes, it takes some time to setup, and you will need to generate (via dropdown menu in X-Plane, or download) ground routes (the routes aircraft travel from runway to gate and back) for every airport you want to use it with. You can easily have a few dozen AI planes without losing more than maybe a single frame per second, it's very efficient. It also has autogenerated traffic (as opposed to real life traffic), which is very light on frames. Live traffic doesn't work on the ground, so if you want realistic aircraft movement at a given airport, there's no way around World Traffic 3.
#X PLANE WORLD TRAFFIC 3 ENABLE AFRE REAL TRAFFIC FREE#
It is most certainly better than the free Live Traffic plug-in.

"Live schedules" are not important to me, however some airport activity would be welcome. Für X-Plane gibt es dafür X-Life von JAR Design das in der Basisversion kostenlos ist. Pick yourmain X-Plane folder as the installation folder and nothing else unlessyou want to move files around afterwards.
#X PLANE WORLD TRAFFIC 3 ENABLE AFRE REAL TRAFFIC INSTALL#
The Live Traffic program seems to be a very intensive undertaking and many folders, which I am trying to steer away from after coming from MFS and P3D. Install World Traffic using the installer (Windows Only) Installer Executable (Windows Only): WT3 3.5 Installer (X-Plane11)- open the zip file and extract the executable and run it. There are others that post in this forum who, as you, seem to know what they are talking about. X-Plane) and I really would hate to lose it to WT3's ATC (which may be brilliant as far as I know - I haven't tried it).Being a relative newcomer to Xplane 11, could you tell me if this program is comparable to the Live Traffic program that I just learned of in a recent post on this forum? I find your posts are very helpful to me on a wide range of topics. I also hope that others who use PF3 would also appreciate it working as fully as possible in XP11 and its addons, 'cos if I am about the only one here who has switched to XP11 (surely not!) then things don't look too good for me! PF3 is like an old friend in a new environment (i.e. It displays information early enough for controllers to resolve conflicts in. If there is currently a way to fix this latter issue that I am unaware of, I'd be grateful to know what it is. X-Plane 11 - World Traffic 3 Setup Tutorial Captain K-Man 6.42K subscribers Subscribe 689 97K views 5 years ago My Tutorials Having trouble getting your World Traffic 3 to work right. FPCP is designed to be compatible with current air traffic control procedures. For instance, WT3 and PF3 do not 'speak to each other', so that PF3 clears me onto occupied runways, or AI traffic from WT3 lands and takes off oblivious to the fact that my aircraft is on the runway. WT3 does have its own ATC element, but since I am very keen to stick with PF3 (the loss of FDC when I moved to XP was enough!) I am hoping that some things are being worked on. Well, I would like to ask what steps (I understand there are some?) are being taken to integrate PF3 with World Traffic 3 (AI traffic programme in X-Plane). With the installation of the (third-party) PFEtoXplane plugin, many things in PF3 work just as they did in FS9 (although updating the PF3 database for XP is still not possible via PF3). I am sure that Dave M must share my views on X-Plane (at least I hope he does, to some extent at least!) and be looking for ways to further allow PF3 to work with that programme. The one programme that I very much want to keep from MSFS though is PF3 - another developing bit of software. I have flown nothing else for almost a year now and feel I have hardly scratched the surface of its possibilities. I don't think I can be the only one who, although very grateful for the years of pleasure I got from FS9 (and to a far lesser extent, FSX!), has realised that even FSX is now old technology and that the ever-developing X-Plane (now v.11.21) brings levels of sophistication undreamed of in the Microsoft sim.
